Utilizing the "strokeText()" and other built-in methods to put text in, style it and position it within the canvas.
A fillStyle with a ‘for’ loop, which generates hex colors.
An onload event using the ‘drawImage()’ built-in method, which displays an image and places it within the canvas.
Utilizing the "canvas.getContext(‘2d’)" built-in function to set the the background color in a specified area.
Utilizing the "stroke()" built-in function to put a line in the canvas and position it within the canvas.
Utilizing the "beginPath()" & "stroke()" built-in functions to put a circle in and position it within the canvas.
Utilizing the "createLinearGradient()" built-in function to put a gradient in and position it within the canvas.
Utilizing the "createLinearGradient()" built-in function to put a gradient in and position it within the canvas.
Simple SVG objects embedded in the page.